ios – Export in glTF format in StandardCyborgFusion


I am using StandardCyborgFusion and StandardCyborgUI to create 3D scan of object in their example app. In SCScene there is method called writeToGLTFAtPath but doesn’t seem to be working. It does create a gLTF file but its corrupt and invalid. Is there any alternative way to address this issue. Like convert SCNNode to glTF or usdz file to glTF converter.

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I tried exporting the SCNNode in .scn format and also export in .usdz that work perfectly. But the given method in SDK doesn’t seem to be working. Its also been reported by many developer but doesn’t seems to be addressed by anyone yet. LINK.

Is there any other way we can do this?

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