the onAppear onDisappear modifiers can be called multiple times while the view is part of the hierarchy.
I know that there is a trick to make an onLoad ViewModifier like so
extension View {
func onLoad(perform action: (() -> Void)? = nil) -> some View {
self.modifier(ViewDidLoadModifier(action: action))
}
}
struct ViewDidLoadModifier: ViewModifier {
@State private var viewDidLoad = false
let action: (() -> Void)?
func body(content: Content) -> some View {
content
.onAppear {
if viewDidLoad == false {
viewDidLoad = true
action?()
}
}
}
}
From the above code, onLoad will only be called once
struct MyView: View {
var body: some View {
Text("Hello View")
.onAppear {
// may print multiple times
print("onAppear")
}
.onLoad {
// only prints once
// when the view first appears in the hierarchy
print("onLoad")
}
}
}
Is there a way to have an onUnLoad ViewModifier?
struct MyView: View {
var body: some View {
Text("Hello View")
.onDisappear {
// may print multiple times
print("onDisappear")
}
.onUnLoad {
// only prints once,
// when the view is completely removed
print("onUnLoad")
}
}
}




