I’m currently trying to create a custom ScrollViewer that has a zoom and pan functionality but whenever the screen’s zoomed and the app resumes from a sleep state, the view changes its position, shrinks its ScrollHeight , and zooming out positions the grid on the upper left of the screen. (Refer to the screenshot below.)
It could be a bug in .NET Maui itself but I’m not sure. (on Xamarin.Forms it works)
Is there a work-around or a way to resolve it?
Here’s the code below to reproduce the problem:
MainPage.xaml
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:controls="clr-namespace:MauiAppTest"
x:Class="MauiAppTest.MainPage">
<controls:ZoomableScrollView>
<Grid Background="pink">
<VerticalStackLayout
Padding="30,0"
Spacing="25">
<Image
Source="dotnet_bot.png"
HeightRequest="185"
Aspect="AspectFit"
SemanticProperties.Description="dot net bot in a race car number eight" />
<Label
Text="Hello, World!"
Style="{StaticResource Headline}"
SemanticProperties.HeadingLevel="Level1" />
<Label
Text="Welcome to .NET Multi-platform App UI"
Style="{StaticResource SubHeadline}"
SemanticProperties.HeadingLevel="Level2"
SemanticProperties.Description="Welcome to dot net Multi platform App U I" />
<Button
x:Name="CounterBtn"
Text="Click me"
SemanticProperties.Hint="Counts the number of times you click"
Clicked="OnCounterClicked"
HorizontalOptions="Fill" />
</VerticalStackLayout>
</Grid>
</controls:ZoomableScrollView>
</ContentPage>
ZoomableScrollView.cs (Custom ScrollView)
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MauiAppTest
{
public class ZoomableScrollView : ScrollView
{
}
}
ZoomableScrollViewHandler.cs
using Microsoft.Maui.Handlers;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UIKit;
namespace MauiAppTest.Platforms.iOS
{
public class ZoomableScrollViewHandler : ScrollViewHandler
{
protected override void ConnectHandler(UIScrollView platformView)
{
base.ConnectHandler(platformView);
if(platformView != null)
{
platformView.MinimumZoomScale = 1;
platformView.MaximumZoomScale = 3;
platformView.ViewForZoomingInScrollView += (UIScrollView sv) =>
{
return platformView.Subviews[0];
};
}
}
protected override void DisconnectHandler(UIScrollView platformView)
{
base.DisconnectHandler(platformView);
}
}
}
MauiProgram.cs
using Microsoft.Extensions.Logging;
#if IOS
using MauiAppTest.Platforms.iOS;
#endif
namespace MauiAppTest
{
public static class MauiProgram
{
public static MauiApp CreateMauiApp()
{
var builder = MauiApp.CreateBuilder();
builder
.UseMauiApp<App>()
.ConfigureFonts(fonts =>
{
fonts.AddFont("OpenSans-Regular.ttf", "OpenSansRegular");
fonts.AddFont("OpenSans-Semibold.ttf", "OpenSansSemibold");
});
#if IOS
builder.ConfigureMauiHandlers(handlers =>
handlers.AddHandler(typeof(ZoomableScrollView),typeof(ZoomableScrollViewHandler)));
#endif
#if DEBUG
builder.Logging.AddDebug();
#endif
return builder.Build();
}
}
}
I expected that the ScrollViewer would work without problem as it worked on Xamarin.Forms.
Things I’ve tried including:
・Using a ScrollViewRenderer(with the use of maui.compatibility)
・Tried getting the ZoomScale and ContentOffset during OnSleep, then setting them again during OnResume.