ios – how to create musical instruments using native Swift


I’m developing an app for Apple’s Swift Student Challenge where you can create music. However, I am in doubt about the approach to be used to represent the sound of a musical instrument. I’m worried about using AVFoundation and exceeding the file size limit with too many audio files.

I would like to know if there are other native ways in Swift to create instrument sounds, considering the file size restriction in the context of the Swift Student Challenge. I appreciate any guidance or suggestions to address this issue efficiently and effectively.

I attempted to implement a sound generation feature in my Swift application using AVFoundation. I expected the audio files to be generated seamlessly without exceeding file size limits. However, upon testing, I encountered concerns about potential file size issues, leading me to reconsider this approach.

I’m now exploring alternative native Swift methods for instrument sound generation that would be more efficient within the constraints of the Swift Student Challenge. Any insights or suggestions on how to approach this issue would be greatly appreciated.

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