ios – My UIButtons inside a scroll view aren’t triggering their target function for some reason


I’ve been coding with Xcode for about two years now and I’ve run into an issue regarding a series of UIButtons programmatically initialized in my custom scroll view. For whatever reason, when tapped, their target function @objc func buttonPressed(_ sender: UITapGestureRecognizer) isn’t printing the statement “Button pressed!”. I’ve never run into this issue before and I was hoping somebody could point me in the right direction. I’ve included all the relevant code, although if this isn’t enough I’d be happy to post the entire class’s code.

{
    scrollView.frame = CGRect(x: -10, y: bottomView.layer.position.y - 340, width: view.frame.width + 20, height: 200)
    scrollView.backgroundColor = UIColor.black.withAlphaComponent(0.2)
    scrollView.layer.zPosition = 350
    scrollView.layer.borderColor =  UIColor.systemGreen.cgColor
    scrollView.layer.borderWidth = 0.3
    scrollView.isUserInteractionEnabled = true

    let scrollContent = UIView()
    scrollContent.isUserInteractionEnabled = true
    scrollView.isUserInteractionEnabled = true

    let buttonHeight: CGFloat = 70
    let buttonSpacing: CGFloat = 15
    let numberOfButtonsPerRow = 6
    let numberOfRows = 2
    let padding: CGFloat = 20

    for row in 0..<numberOfRows {
        for col in 0..<numberOfButtonsPerRow {
            let button = UIButton()
          
            button.frame = CGRect(x: padding + CGFloat(col) * (buttonHeight + buttonSpacing),
                                  y: padding + CGFloat(row) * (buttonHeight + buttonSpacing),
                                  width: buttonHeight,
                                  height: buttonHeight)
        
            button.setTitleColor(.white, for: .normal)
            button.backgroundColor = .black
            button.layer.zPosition = 500
            button.isUserInteractionEnabled = true
          
            button.layer.borderColor =  UIColor.systemGreen.cgColor
            button.layer.borderWidth = 0.75
            button.layer.cornerRadius = 10
          
            button.isUserInteractionEnabled = true

            let tapGesture = UITapGestureRecognizer(target: self, action: #selector(buttonPressed(_:)))
                  button.addGestureRecognizer(tapGesture)
         
            let imageName = buttonImages[row * numberOfButtonsPerRow + col]
                  
            button.setImage(UIImage(named: imageName)?.withRenderingMode(.alwaysOriginal), for: .normal)
            scrollContent.addSubview(button)
            scrollContent.isUserInteractionEnabled = true
        }
    }

    let contentWidth = padding + CGFloat(numberOfButtonsPerRow) * (buttonHeight + buttonSpacing)
    let contentHeight = padding + CGFloat(numberOfRows) * (buttonHeight + buttonSpacing)
 
    scrollView.contentSize = CGSize(width: contentWidth, height: contentHeight)
 
    scrollView.addSubview(scrollContent)
     
    view.addSubview(scrollView)
}

@objc func buttonPressed(_ sender: UITapGestureRecognizer) {
    print("Button pressed!")
}

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