ios – Why is my iPad app crashing from memory limit?


I’m new to app development and I have tested my app on an iPad for the first time. It has been working flawlessly in the simulator, however, it is crashing due to low memory when I run it on an iPad. I found some information about using the ‘Instruments’ to see what’s happening. I would love it if someone could help me understand what it all means.
The app is a simple companion app for a Bingo game, so pretty much different categories of random image generators.

Instruments results when app crashes

I’ve been looking at image assets sizes. Not sure if these are too large and would take up memory enough for it to crash?
I’ve listed the largest sizes out of 1x, 2x, 3x.

Background: 4.7MB
Button images: 1.5MB
Images in Arrays: between 400-700KB

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