xcode – Error on iOS Simulator: Missing Symbol – Dyld Configuration Issue


I’m encountering an issue while running my Unity project on the iOS Simulator (iPhone 14 Pro) using Xcode version 14.2. The project works perfectly fine in the Unity Editor without any errors. However, when I run it on the iOS Simulator, I get the following error:

`missing symbol called
dyld config: DYLD_SHARED_CACHE_DIR=/Users/zero/Library/Developer/CoreSimulator/Caches/dyld/22A400/com.apple.CoreSimulator.SimRuntime.iOS-16-2.20C52 DYLD_ROOT_PATH=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot DYLD_LIBRARY_PATH=/Users/zero/Library/Developer/Xcode/DerivedData/Unity-iPhone-auqipuubyvvigwguihhvykzmtgva/Build/Products/Debug-iphonesimulator DYLD_INSERT_LIBRARIES=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMainThreadChecker.dylib:/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMTLCapture.dylib:/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/Developer/Library/PrivateFrameworks/DTDDISupport.framework/libViewDebuggerSupport.dylib DYLD_FRAMEWORK_PATH=/Users/zero/Library/Developer/Xcode/DerivedData/Unity-iPhone-auqipuubyvvigwguihhvykzmtgva/Build/Products/Debug-iphonesimulator DYLD_FALLBACK_FRAMEWORK_PATH=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks DYLD_FALLBACK_LIBRARY_PATH=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/usr/lib
CoreSimulator 857.14 – Device: iPhone 14 Pro (B5958A22-776A-4EDC-83A5-682EBEF30750) – Runtime: iOS 16.2 (20C52) – DeviceType: iPhone 14 Pro

`

Additional Information:

Mac Info:
Chip: Apple M1 Pro
Memory: 16 GB
macOS: Ventura 13.0.1
Xcode Version: 14.2 (14C18)
Running on iOS Simulator: iPhone 14 Pro

Environment Details:
Unity version: 2021.3.25f1

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Question:
Has anyone encountered a similar issue, especially on the Apple M1 Pro chip with macOS Ventura and Xcode 14.2? Any insights or suggestions on how to resolve this Dyld configuration-related problem would be greatly appreciated.

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